Yes. (The set-up doesn't actually make sense if you didn't allow it.)
Hmm. Let me think about it. Isn't that a problem a lot of Open set-ups are going to face regardless?
↑ Cogito Ergo Sum wrote:Isn't that a problem a lot of Open set-ups are going to face regardless?
↑ Cogito Ergo Sum wrote:You know I know all that stuff, right?
↑ Hoopla wrote:I think a much better mechanic is the Mafia having control of the switches while the relevant mafiosi is alive, but the SK instead of vetoing the switches it wants off, simply reverses the state of the switches that the scumteam leaves them in. This makes a more interesting dynamic at night that isn't completely predictable. It's also deliciously wifomy.
↑ IceGuy wrote:I don't like the SK being investigation immune. He should be affected by the PRs just as the scum team. I would make him NK-immune (but not vig-immune).Another potential problem I see is the predictability of the scum's actions. For instance, the game will almost always start with the cop and the vig being switched off, and the doctor switched on (the doc switch mafioso making the kill).
↑ callforjudgement wrote:So, I think I found a breaking strategy for scum in Scumhunters 8p. Day 1, one of the scum claims in-thread.
I know this seems ridiculous; but Lovers' Mafia (4:2 nightless white flag) is considered balanced; and if the claimed scum gets lynched (which they probably will be, because town has no motivation to claim scum), the game becomes 4:2 nightless white flag, but with the strongest townie missing (they get NKed), and weakest scum missing (because that's who the scumteam will sacrifice). So scum can drive the game to a scumsided setup without much of a problem. Also, scum claiming D1 means that there's no way you can use D1 play to tell who the scum are because everyone has the same information.
Townmightbe able to defeat this by lynching someone else instead, in which case the setup is effectively 5:2 nightless in which the town win outright on a correct lynch D1. I think this is also scumsided, but am less sure. Also note that the lynch threshold is higher by 1 day 1, due to the claimed scumbag (who is presumably trolling and refusing to vote, or self-voting, in order to not give away information). This probably doesn't really matter so much, though, unless the game goes to plurality lynch (in which case it definitely does).