We Didn't Playtest This | Game over, everyone loses
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↑ deathfisaro wrote:↑ elusive wrote:↑ Cerberus v666 wrote:I also dislike both boon and death, and if I had to pick one to lynch it would be boon. I'm not sure of the merit in lynching them right now though.
What does this mean? Why would you want to lynch those two? Why isn't there merit in lynching them right now?
If you're town, or at least try to put yourself in a town mindset, I don't think it's so hard to figure out. Like this guy:
↑ Cerberus v666 wrote:Elusive, they're claiming straight cop roles, with some modifications that weaken them.I'd prefer to force scum to shoot themamd resolve the issue of not knowing which cop claim to believe, than risktown doing the work for themat this point.
Assume some (or all) of the investigative claims were fake and/or they're non-town.
This game is confirmed to have at least 2 scum factions and although not explicitly confirmed, almost certainly at least 1 SK.
No matter in which non-town faction you place these people, there is at least 1 non-town faction that isn't sure whether the claim is true or not (i.e. they don't know if the claim is real and they'll end up getting investigated and outed and lynched).
So you're moving the danger of risk from town's hands to scum's hands. They can either take the risk and not believe the claim and let these people live, or they can shoot these fellas, at which point we lose those people but at least we didn't waste lynches on them.
That's all well and good until one of the factions are eradicated, assuming that ever happens.- Narninian
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That's great, and how will we know when one of the scum teams are eliminated?- Drixx
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deathfisaro
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If both factions have a cop fakeclaim, that won't happen.-
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deathfisaro
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deathfisaro Goon
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↑ deathfisaro wrote:
If one faction knows that their member fakeclaimed cop, then more reason to suspect the opposing cop claim is genuine thus shoot the other claimed cop?
And if both factions are waiting for the other to shoot a cop before they do (thus, participating in a passive truce)?- BRantz
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How realistic do you think that possibility is House? It seems very unlikely to me that a scum faction wouldn't shoot a claimed cop that they are uncertain of the alignment of, regardless of the circumstances.- House
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I obviously believe it's realistic. As to how likely, however, that's up for discussion.-
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deathfisaro Goon
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↑ House wrote:↑ deathfisaro wrote:
If one faction knows that their member fakeclaimed cop, then more reason to suspect the opposing cop claim is genuine thus shoot the other claimed cop?
And if both factions are waiting for the other to shoot a cop before they do (thus, participating in a passive truce)?
If you're scum1 fakeclaiming cop1, then you don't know for sure if cop2 is town or scum2. So to at least break even for not shooting, you need to KNOW the other cop claim is definitely fake and is actually scum. Given the list of claims, the only role that gives half the knowledge is actually you.
And I'd gladly welcome scums not shooting cops, because the cop will be alive and get investigations off. Resulting in both scum factions being probably worse off.- House
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↑ deathfisaro wrote:↑ House wrote:↑ deathfisaro wrote:
If one faction knows that their member fakeclaimed cop, then more reason to suspect the opposing cop claim is genuine thus shoot the other claimed cop?
Would you shut the fuck up? I'm trying to give scum ideas, here.
And if both factions are waiting for the other to shoot a cop before they do (thus, participating in a passive truce)?
If you're scum1 fakeclaiming cop1, then you don't know for sure if cop2 is town or scum2. So to at least break even for not shooting, you need to KNOW the other cop claim is definitely fake and is actually scum. Given the list of claims, the only role that gives half the knowledge is actually you.
And I'd gladly welcome scums not shooting cops, because the cop will be alive and get investigations off. Resulting in both scum factions being probably worse off.- House
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↑ deathfisaro wrote:↑ House wrote:↑ deathfisaro wrote:
If one faction knows that their member fakeclaimed cop, then more reason to suspect the opposing cop claim is genuine thus shoot the other claimed cop?
And if both factions are waiting for the other to shoot a cop before they do (thus, participating in a passive truce)?
If you're scum1 fakeclaiming cop1, then you don't know for sure if cop2 is town or scum2. So to at least break even for not shooting, you need to KNOW the other cop claim is definitely fake and is actually scum. Given the list of claims, the only role that gives half the knowledge is actually you.
And I'd gladly welcome scums not shooting cops, because the cop will be alive and get investigations off. Resulting in both scum factions being probably worse off.
Would you shut up? I'm trying to give scum ideas, here.
Fix't*- Narninian
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deathfisaro Goon
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Actually I wouldn't mind not shooting a cop claim as scum if my faction had an active roleblocker alive.
Well I took the opposite approach. I suggested better targets to shoot, thus better targets for any kind of redirecting.
For example, nobody should put any effort in saving me if nightskip fails tonight.-
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Titus She/her/hersMoon Walker
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Ugh this day has lasted too long...ShowThe scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx
You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin
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VLA Friday nights until Sunday morning.- House
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All caps? Really?
This over the top objection is scummy towncred fishing.
It's not the first time you have tried to hard sell it, either. - House
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