mini 2140: partition (this is over)
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I'd assume any 1-1-1 scum formation would be scum trying to blend in more easily, as any group lynched will have scum and therefore 'scum reading' and 'trying to move the game forward' will be significantly easier to fake.
That said, I wouldn't say thinking about partitions is all that useful for us at the moment, there are way too many possibilities and the sooner we have something more concrete to start discussing, the more likely town can win. Around D2, when we know more about every player, is when I think theorycrafting partition ideas becomes way more useful.
That said, I wouldn't say thinking about partitions is all that useful for us at the moment, there are way too many possibilities and the sooner we have something more concrete to start discussing, the more likely town can win. Around D2, when we know more about every player, is when I think theorycrafting partition ideas becomes way more useful.
But, as everybody is talking about it and we have nothing else to really discuss for the moment, I will say that 3 scum being in group 1 isn't really out of reach. What Kanna mentioned earlier is true, but I was more thinking that scum will know we're hesitant to lynch the largest group anyways, so they might just take that risk of putting 3 scum in the largest as it's kind of mitigated by the risk we take to lynch the largest group (which, in the worst case scenario, results in an immediate loss for us). I think if we suspect there is at least one scum in group 1, it's worth lynching, but if we just lynch group 1 solely because it's the largest and assume scum would've put all their eggs in one basket, then I would say it's not really worth it.
I actually forgot to take into account the fact that scum has a N1 kill. This makes lynching group 1 even more risky, and a 1-1-1 or a 2-0-1 (as that guy above mentioned) even more likely. I think group 1 definitely has a scum member in it, but we could use that to our advantage in D2 rather than risk a lynch on group 1 with it.
I mean, I don't get what you mean by lynchbait, if you mean it as in I get scumread a lot then yeah, I would say that happens a lot. Just read my meta.
I addressed your initial point: There's not much point in partitions, we shouldn't focus on them if we have anything more important, but if there is nothing else to do, then there is nothing else to do.
Your second point is valid. I did say I thought we needed to confirm at least one scum before lynching group 1, but that point actually makes no sense (why would you lynch a group if you don't feel there is scum in there?). I was more referring to how if we don't have any solid leads, we should absolutely not risk going for group 1, rather take the low risk group 2 or the third group.
Ultimately, none of that really matters because I have a strong suspicion there is scum in group 3, so if you feel like I am scummy, all the better.
I addressed your initial point: There's not much point in partitions, we shouldn't focus on them if we have anything more important, but if there is nothing else to do, then there is nothing else to do.
Your second point is valid. I did say I thought we needed to confirm at least one scum before lynching group 1, but that point actually makes no sense (why would you lynch a group if you don't feel there is scum in there?). I was more referring to how if we don't have any solid leads, we should absolutely not risk going for group 1, rather take the low risk group 2 or the third group.
Ultimately, none of that really matters because I have a strong suspicion there is scum in group 3, so if you feel like I am scummy, all the better.
It's just a hunch.In post 143, Cat Scratch Fever wrote:Why group 3 over group 2?In post 138, Mohab500 wrote:Ultimately, none of that really matters because I have a strong suspicion there is scum in group 3, so if you feel like I am scummy, all the better.
If that's somehow true, we lynch group 2. I am prime lynchbait in all of my games and it's not hard to resist lynching group 3 because of me, which makes me feel there is no scum in my group, now that I look at it.In post 315, Kanna wrote:MAYBE...something to think about is the scumteam that made these partitions seem to be thoughtful individuals. I think they did meta research *and* took their time to come up with this super WIFOMy groups. Who is likely to do that?
This feels like scum acting like they're scumhunting tbh, this statement adds little to nothing here: we know scum is trying to act like townt so can you please tell us something more discreet? What do you mean by trying too hard to be towny? And was that last part a jab against Group 1 or are you actually defending Group 1?In post 350, Adorable wrote:I also think whoever are scum in this game are trying way too hard to look towny and it is Group 1 who is getting town read alot.
This stuff is why I told people to stop stressing so much about partitions earlier. Partitions should be used a secondary method of determining a lynch, not as the main one. Scuminess of a player should always, always take priority over random thoughts about 'what scum would do with partitions!'. Yes, lynching group 1 is incredibly risky, because if there is anything less than 2 scum in there, we instantly lose. So yes, scum probably put three there because they know we think a group 1 lynch is too risky, and they're playing on our paranoia. But hold on, what if they knew that we knew that we'd figure out they'd put all three in group 1 because we consider it too risky? So they split them up to 1-1-1, or 1-0-2. But hold on, we also know that they'd know that we would know that they would know that we would know the risk of lynching group 1. So we don't lynch group 1, but hey, hold on...
And it goes on and you could make the same argument for pretty much every logical partition choice. It makes no sense to keep theorising this much about partitions when there are way too many possibilities and in the end, we only end up misleading ourselves into thinking someone is scum because of how we think the partition is split.
I am going to go ahead and skim the previous pages to get reads on players, I am still fairly lost on what's going on and who's reading who in what fashion. I recommend everyone drop the partition issue for now and we'll deal with it when we actually get some good leads regarding the players themselves. Anyone who keeps trying to predict the partitions isn't trying to scumhunt: they're just pretending to scumhunt.
And it goes on and you could make the same argument for pretty much every logical partition choice. It makes no sense to keep theorising this much about partitions when there are way too many possibilities and in the end, we only end up misleading ourselves into thinking someone is scum because of how we think the partition is split.
I am going to go ahead and skim the previous pages to get reads on players, I am still fairly lost on what's going on and who's reading who in what fashion. I recommend everyone drop the partition issue for now and we'll deal with it when we actually get some good leads regarding the players themselves. Anyone who keeps trying to predict the partitions isn't trying to scumhunt: they're just pretending to scumhunt.
Someone called this fake recently: I can confirm I had a similar thought when we began the game, perhaps because the listed mafia partition game had some ambiguous wording which made this seem like the case, so I can't really agree with that claim.In post 16, Daenerys and Dragons wrote:hi friends!
for some reason I thought that mafia had to place at least one of each of themselves in each group. can someone confirm for me whether this is the case?
- Daenerys
I actually like this, feels like a townie who finally found a lead, I can confirm I got a very similar feeling the moment Clidd posted so I can sympathize, I guess.In post 155, Ame wrote:Clidd and Albert for scum
Aren't you just now suddenly criticizing this move? What happened?In post 174, Albert B. Rampage wrote:
1/1/1 is a long hard road to victory for the scum, they automatically lose 1 player no matter what the town does.
If I were scum I would put all in 1 group.
Then why are you even responding to it?In post 424, Daenerys and Dragons wrote:And now we are arguing about whether it’s genuine, which of course I will say it is and of course you are saying it’s not. If you believe it’s fake, then I’m not sure how I’m supposed to convince you it’s genuine.In post 422, Hoctac wrote:It's not a stupid conversation. We're establishing the fact that your posts at the start of the game are definitely not NAI.
If it's a genuine slip, you are town.
Otherwise, you are scum, since you wouldn't be confused about that detail.
Therefore this is a stupid conversation to be having.
- Daenerys
I don't get this post at all, you make several paragraphs about how some guy referred to a hypothetical group with 'them' instead of 'us'. The rest of your posts give me a similar vibe, too: seems like you're writing for the sake of writing, and reading for the sake of reading, not actually trying to do anything useful or help us find scum at all. I am starting to get an Albert + dsj scum feel.In post 238, dsjstr wrote:Part of that has to do with the slip I saw,I just noticed that MT referred to the town as "them" when saying that there are at least 5 town in group 1 and they should not vote for their own group. This seems weird to me and looks like MT could have slipped. If they are town then theyIn post 13, Morning Tweet wrote:First impressions: i feel that it is unlikely scum placed 2 of themselves in group 2, or 2 of themselves in group 3
That seems like a lot of risk, because at a glance you'd expect us to probably pick group 2 or 3 for the lynch, and it'd be hard to stop it if one of those groups gained traction. all it would take is one scummy member in the group and you'd lose that group and 2/3rds of the scumteam
Whereas if you placed 2+ scum inside group one, it'd likely be easier to steer the lynch away from one to one of the smaller groups.after all, there's at least 5 town in group one and im sure at least some of them would not want to die
I just realized while writing this that if we lynch group one, and there's zero scum in there, we lose the game immediately. ack!
would have included them self as part of the town. Instead he talks about town being other people, now what does this have to do with group 3? If you look at MT's first read list you will notice that Mohab is the only strong town read. I personally
don't see the reasoning to be strong Mohab could have just faked that he wanted to lynch his own group and then he actually does change his vote. MT continues to town read him as they both switch over to group 2 which had gained some traction.
Just realized that group 2 is also at L-3, but basically I am scum reading Mahob because I scum read MT but that's just one person from group 1 so it would be better to go for group 3.
I am going to break my own rule of not talking about partitions because I am the one who made the rule (or because I think it's a good idea?), but with how sure I am that there is one scum in group 1, I am surprised I found no scum reads at all on anyone from group 1. I guess if I had to, I'd say Adorable is the scum, but I am honestly not really convinced that's the case either way. Could there really be no scum in group 1?
Ame's posts feel fluid/logical to me, I don't get the impression they're faking their reads/posts at all. So this is just a hunch.In post 434, Daenerys and Dragons wrote:Why do you have us as town?In post 428, Mohab500 wrote:
- Daenerys
Morning Tweet feels a little... clueless? to me? not in a bad way, I feel the same way usually while playing. I wouldn't assume scum to be this confused.
Cat's posts are a bit similar to Ame's, but I am a little more torn on how much I agree with their reads.
Your posts don't really give me a 'I am finding scum today!' vibe like how I usually would assign town, but I get the feeling it's less about you being scum 'faking' scumreads but more about, you not caring if we actually find scum, which does feel kind of weird I know, but, as with all my reads, it's really just a hunch and I am just looking for anything to write here.
Clidd, I don't really think I am getting much from what you write. I'll admit it could very well just be the meta, and I only looked at your meta briefly, but it seems a little excessive this game. 153 for example, this post means nothing and gets across nothing, you write way too much and 'analyze' way too much for it to have this much holes. 182 is another one where it seems deliberately made to be confusing, meaningless, full of contradictions or otherwise just full of random assumptions meant to mislead us. So yeah, another hunch.In post 452, clidd wrote:Mohab, could you explain what you found scummy about my slot ? I feel like my eyes will end up ignoring your posts if I don’t understand how you’re interpreting group 2 individually.In post 428, Mohab500 wrote:
The fact that I was put in the double member group is no surprise, but there could be many reasons for that, to be fair. My first thoughts were that scum would put me along with dsj since we're both heavy scum suspects so the lynch would obviously be steered our direction. But looking at it from another perspective, it's a very, very deliberate/obvious move, that it gives me strong WIFOM vibes, so I'd started suspecting dsj being the scum who would like us to arrive at that conclusion. Another supporting point for the latter is that the double member group is unlikely to be lynched anyways.
The main reason is that we'd be too scared of lynching the double member group and immediately losing. Two things to note about this: this is the same mentality that scum adopted D1 (Paranoia would've driven us away from lynching Group 1, all that stuff we talked about earlier). The second thing is that this suffers from possible WIFOM shenanigans, as all things do, obviously, but this is to a more significant extent.
The branch or less pronounced reason is the idea that the double member group probably won't have enough votes against it anyways. Those in the double member group supposedly know they're town: meaning lynching any group has the same chance of hitting scum. Therefore, there is no real or 'mathematical' benefit to lynching their own group like you would expect of them in D1. With that counted, consider the natural instinct to want to continue playing the game, and on top of it the risk of instantly losing the game if you mislynch, and voting your own group for those inside the double member group seems significantly less appealing than voting any of the other two choices.
We obviously can't tell scum just from knowing this, but we can know one thing: scum (whether inside the group or not) intended for whoever is in the double member group to live till a potential D3 anyways. If they're outside the group, they're apparently really confident in winning D3 against me and dsj (in other words, their main issue is getting through D2). If they're inside the group, they've made a shortcut for themselves to D3 (meaning they won't struggle much, if at all, in getting to D3 alive, but they may struggle with winning D3).
Anyways, I see a convincing push on clidd here. The details seem to fit together in the bigger picture, and with my former suspicion on clidd, I don't think I am really adverse to lynching them. Their responses also drop a lot of red flags, which I may get into detail with later, but for the time being I can only say he does strike me as a panicing scum.
That said, I still have no real reason to confirm Albert as town. Bussing your mafia mates is a valid strategy and no matter how hard you try to claim yourself as town because you got group 1 lynched, it's still in no way a confirmation. I still don't really have a reason to scumread you either (so far, at least).
The main reason is that we'd be too scared of lynching the double member group and immediately losing. Two things to note about this: this is the same mentality that scum adopted D1 (Paranoia would've driven us away from lynching Group 1, all that stuff we talked about earlier). The second thing is that this suffers from possible WIFOM shenanigans, as all things do, obviously, but this is to a more significant extent.
The branch or less pronounced reason is the idea that the double member group probably won't have enough votes against it anyways. Those in the double member group supposedly know they're town: meaning lynching any group has the same chance of hitting scum. Therefore, there is no real or 'mathematical' benefit to lynching their own group like you would expect of them in D1. With that counted, consider the natural instinct to want to continue playing the game, and on top of it the risk of instantly losing the game if you mislynch, and voting your own group for those inside the double member group seems significantly less appealing than voting any of the other two choices.
We obviously can't tell scum just from knowing this, but we can know one thing: scum (whether inside the group or not) intended for whoever is in the double member group to live till a potential D3 anyways. If they're outside the group, they're apparently really confident in winning D3 against me and dsj (in other words, their main issue is getting through D2). If they're inside the group, they've made a shortcut for themselves to D3 (meaning they won't struggle much, if at all, in getting to D3 alive, but they may struggle with winning D3).
Anyways, I see a convincing push on clidd here. The details seem to fit together in the bigger picture, and with my former suspicion on clidd, I don't think I am really adverse to lynching them. Their responses also drop a lot of red flags, which I may get into detail with later, but for the time being I can only say he does strike me as a panicing scum.
That said, I still have no real reason to confirm Albert as town. Bussing your mafia mates is a valid strategy and no matter how hard you try to claim yourself as town because you got group 1 lynched, it's still in no way a confirmation. I still don't really have a reason to scumread you either (so far, at least).
I had mild suspicions about dsjstr earlier, but I think scum!dsj would've jumped on the clidd bandwagon long ago, regardless of whether or not they felt it was substantiated. I feel comfortable lynching clidd today, and if that somehow flips town, I am definitely lynching Albert tomorrow.
@dsj, I have no idea what's going on in your head at the moment, I get that the taunting/flaming from Albert might be a little infuriating, but try to keep a cool head. I've played with players like that before, and trust me, this play-style has little to no bearing on alignment anyways, avoid OMGUS in this case, I can't tell you how many times I've scumread players solely because of having a snarky/egoistical/aggressive play-style like that and more often that not, being the sole reason for the read, it's turned out wrong. I obviously think voting clidd is the right option here, but you need to think clearly about which of us you believe to be scum, don't make Albert's play-style convince you he's scum on its own, don't believe I am town just because I am telling you this, don't believe clidd is town just because you don't like Albert. Try to rid yourself of all bias while reading us, I know it can be hard but I believe you can do it.
@dsj, I have no idea what's going on in your head at the moment, I get that the taunting/flaming from Albert might be a little infuriating, but try to keep a cool head. I've played with players like that before, and trust me, this play-style has little to no bearing on alignment anyways, avoid OMGUS in this case, I can't tell you how many times I've scumread players solely because of having a snarky/egoistical/aggressive play-style like that and more often that not, being the sole reason for the read, it's turned out wrong. I obviously think voting clidd is the right option here, but you need to think clearly about which of us you believe to be scum, don't make Albert's play-style convince you he's scum on its own, don't believe I am town just because I am telling you this, don't believe clidd is town just because you don't like Albert. Try to rid yourself of all bias while reading us, I know it can be hard but I believe you can do it.
Yeah, I am wondering how the dead thread is going. I hope all of us finish voting soon so we can get this thing day over with already.In post 876, Albert B. Rampage wrote:Unless dsjstr agrees to lynch Clidd 1st and me 2nd if Clidd flips town, and votes group 3 now, we are going to coinflip gentlemen. I hope the graveyard is cheering town on!! What an exciting moment!!!