The person who holds the most power is the 2nd last person to hold the chain since they choose who dies,
We also want a somewhat random town player being 2nd last so we shouldn't just select a "2nd last town" to make the kill, we want a fluid game state that allows for people to have free will especially in the early game since information is more valuable then actually hitting scum day 1 and 2. You can't solve a lot of players without letting them make hard hitting choices and by just shoving choices down their throat we can't ever get a solid read.