Civilization Mafia [GAME OVER]
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What's wrong with playing not to lose? Isn't playing optimally always better?In post 20, Leonshade wrote:Agreed with Math. Picking a resolution to minimize scum harm is playing to not lose. Picking what's best for town is playing to win.- Lil Uzi Vert
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Why does it seem like you're thinking so far ahead?In post 23, Spiffeh wrote:@mod If Arts is chosen, will a vote/lynch mechanic still be available during MYLO/LYLO?- Lil Uzi Vert
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All of them are awesome theory wise but have the potential to really swing the game into scums favor. There is only one Wonder this era that is guaranteed to help town and screw scum.In post 44, The DEO wrote:I full heartedly disagree. There's already awesome stuff now, and town can coordinate. There's two wonders I would want personally from this stage here. Who said wonders go up in value as time progresses?
For instance, sciences with the neighborizer can coordinate and form a masonry. Sciences with the Stonehenge can publicly cop who takes a scummy role if they die at night. The doctor can heal prime targets for good role acquisition. (If someone says, I am really good at X and wants it, the doctor can keep them alive).
It may not be traditional coordinating and leashing but it still is coordinating.
~Titus- Lil Uzi Vert
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I was actually defending youIn post 69, Vecna wrote:Let it go LUV, absolutely noone is going to scumread me over something so obvious and trivial.- Lil Uzi Vert
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I can't tell who is who. This reads like an Ali post...In post 81, Akane and Nebby wrote:btw can't us townies plan for shit too.
Ywall make it seem like scum can also plan for stuff.
Also
VOTE: Science
Unless Akane changes her mind.
-Nebby- Lil Uzi Vert
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Just entertaining the idea is sick in itself. Imagine the amount of behind the scene manipulation scum can do and the potential irreparable damage.In post 85, Fro99er wrote:I really don't think science is a good idea. Scum will just get day chat and the neighborizer only lasts the following day and night. I guess you could re-neighborizer the person, but it doesn't allow us the ability to neighborizer multiple town at once, so it's far weaker than scum day chat. That means scum can plan behind the scenes way easier while town have to plan mostly out in the open. Hell, scum could even grab the neighborizer role and then we'd be really fucked with secretive day planning.
And arts is just fucking stupid
VOTE: none- Lil Uzi Vert
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Short and sweet? Why? Have somewhere to go?In post 140, beeboy wrote:I am keeping this short and sweet and everyone not voting science can explain to me where I am going wrong.
None: We deny ourselves a power for the entire duration of a 3 month game because we want to enter day 1 faster, yay?
Art: Sure we get more powers to choose from but most voting powers favor scum more than town, Governer, Double Voter and Vote thief type effects.
Sciences: We literally just get more info.
None just seems lazy to me, Art seems pro scum and I don't see a con with science. I am open for more opinions but I don't know why anyone is voting something else.- Lil Uzi Vert
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Titus is stubbornIn post 158, Sondam wrote:
I would think people in pick your power would understand best why nothing is the best pick after that butttIn post 155, Vecna wrote:Im not going to tell scum what they can do to gain an advantage.
Ive thought about it, I see a VERY CLEAR/STRONG way to abuse it.
Those that have played with me before know that im pretty decent at theorizing working scum plans.
Scum gain a BIG advantage with science.
Theres other reasons that have not been mentioned yet. Im not going to mention them.
~Maria- Lil Uzi Vert
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No, we won't know if it will be needed. Hell for all we know, we could win the game by Day 4.In post 167, beeboy wrote:Wouldn't you assume a mass claim in inevitable?- Lil Uzi Vert
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Probably not scum if Ali has been the only head to post so far.In post 186, Akane and Nebby wrote:LUV your read on us?- Lil Uzi Vert
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I've played with scum Mala before. That's all I'll say for now.In post 194, Akane and Nebby wrote:LUV why?- Lil Uzi Vert
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In post 211, Akane and Nebby wrote:Lol LUV sidestepping.
I should try to sort some other nerds real quickly lmao- Lil Uzi Vert
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- Scum can act like they're a PR by bread crumbing or lay lowing and can trick a town who choose the doctor power to protect themIn post 221, PeregrineV wrote:
Really? How so?In post 218, Lil Uzi Vert wrote:@PV: Yeah and 4 out of those 5 have potential to go seriously wrong.
- Scum benefit if they get to neighborize someone or someone neighorizes them since they not only get information they might have not had but also get to manipulate in private
- Scum can use the cop on death to get an idea of who to kill
- Scum can try to act as vigilante bait and get the vigilante killed
Just Leon and half of the A&N hydra. I could see Spliff as well.In post 222, The DEO wrote:
Who are your scumreads?In post 213, Lil Uzi Vert wrote:In post 211, Akane and Nebby wrote:Lol LUV sidestepping.
I should try to sort some other nerds real quickly lmao
@Maxous, half a read?- Lil Uzi Vert
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In post 231, PeregrineV wrote:
Except all the power roles are out in the open.In post 228, Lil Uzi Vert wrote:- Scum can act like they're a PR by bread crumbing or lay lowing and can trick a town who choose the doctor power to protect them
Town doc will choose who they think is best.
Scum doc, if they bother, wont protect the NK.
Smart town dont share with neighbors without reason. And most scum do not fare well in neighborhoods.In post 228, Lil Uzi Vert wrote:- Scum benefit if they get to neighborize someone or someone neighorizes them since they not only get information they might have not had but also get to manipulate in private
That's ok, since they are dead anyway.In post 228, Lil Uzi Vert wrote:- Scum can use the cop on death to get an idea of who to kill
This is not a role currently in the game.In post 228, Lil Uzi Vert wrote:- Scum can try to act as vigilante bait and get the vigilante killed
The overall point is the risks are too damn high while there are literally none with tree stump. You guys are going to outsmart yourselves and get duped by scum.In post 232, The DEO wrote:
This is wierd and stretchy.In post 228, Lil Uzi Vert wrote:- Scum can use the cop on death to get an idea of who to kill
A scumread on Spiffeh? Really? A and N hydra? They're big townreads of mine, although I think they are wrong on Elbrin.
I didn't like Spiff's interactions with beeboy. Mala head is what's pinging me about A&N.- Lil Uzi Vert
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We've some smart players for sure but as a unit I wouldn't be surprised if we failed.In post 246, Leonshade wrote:
These seem to be based on the idea that town is dumb. And yes, scum getting PRs is bad and town getting them is good, it's not rocket science.In post 228, Lil Uzi Vert wrote:
- Scum can act like they're a PR by bread crumbing or lay lowing and can trick a town who choose the doctor power to protect themIn post 221, PeregrineV wrote:
Really? How so?In post 218, Lil Uzi Vert wrote:@PV: Yeah and 4 out of those 5 have potential to go seriously wrong.
- Scum benefit if they get to neighborize someone or someone neighorizes them since they not only get information they might have not had but also get to manipulate in private
- Scum can use the cop on death to get an idea of who to kill
- Scum can try to act as vigilante bait and get the vigilante killed
I hadn't read how the wonders worked when I posted that, I was mostly thinking about build priority and stopping scummy players from getting PRs.In post 229, Yuri wrote:K that's a lie I do have reads. Like Leon, dude, did it really not occur to you why outing every single PR would be a bad idea? Cause normally town just thinks about that by default, and scum have nothin to fear.- Lil Uzi Vert
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See 228.In post 269, Yuri wrote:
Uzi could you explain your point in calling those roles a gamble again? Like what action do you want to be takenIn post 266, Lil Uzi Vert wrote:Drix read my mind on Tree Stump honestly. I mean it's still a gamble but way less of a gamble than the other Wonders.
Honestly? None. All of this is just noise.- Lil Uzi Vert
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Huh?In post 325, Nero Cain wrote:
you are yours and why?In post 320, Lil Uzi Vert wrote:Let's just hammer None so we can get to actually voting our scum reads.- Lil Uzi Vert
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Leon.In post 339, Nero Cain wrote:
you said you wanted to end this to get to the voting stage and vote your scum reads...so who are they?In post 328, Lil Uzi Vert wrote:
Huh?In post 325, Nero Cain wrote:
you are yours and why?In post 320, Lil Uzi Vert wrote:Let's just hammer None so we can get to actually voting our scum reads.- Lil Uzi Vert
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It's not just that game.In post 346, The DEO wrote:
And the Pick Your Power game? Hmm.In post 338, Lil Uzi Vert wrote:The problem Drix is that we've seen MB and Titus play tend to backfire on town.
This game shouldn't be focused on measuring our past achievements or perceived lack their of. My town play has improved from where it was. The point is to figure out who is town and get the best out of them. So, if you think I'm town, you should help me avoid my pitfalls. If you think I'm scum, the goal should be the opposite.
I'm town and I work better with less noise. All of the mechanics talk is just that and don't help anyone figure out anyone else's alignment. I'm going to have trouble figuring out the both of you if we continue which is why I want you to just vote None.- Lil Uzi Vert
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Mainly because I am trying to work with you and I don't like sharing reads.In post 360, The DEO wrote:
If you solve the game better without the mechanics talk, why were you engaging me more on the mechanics talk and why was it harder to discuss reads with you?In post 357, Lil Uzi Vert wrote:
It's not just that game.In post 346, The DEO wrote:
And the Pick Your Power game? Hmm.In post 338, Lil Uzi Vert wrote:The problem Drix is that we've seen MB and Titus play tend to backfire on town.
This game shouldn't be focused on measuring our past achievements or perceived lack their of. My town play has improved from where it was. The point is to figure out who is town and get the best out of them. So, if you think I'm town, you should help me avoid my pitfalls. If you think I'm scum, the goal should be the opposite.
I'm town and I work better with less noise. All of the mechanics talk is just that and don't help anyone figure out anyone else's alignment. I'm going to have trouble figuring out the both of you if we continue which is why I want you to just vote None.- Lil Uzi Vert
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I mean I give when I can and then people ask for more or town reads which I really hate. I'm pretty sure Vecna isn't scum. As in about 75 percent sure.In post 369, The DEO wrote:
Sharing reads is much more efficient though. I generally post more if I can't get the information regarding reads directly yet. Plus, it makes you more lynchable which although I have you as possible scum, I don't think you're in my lynch pool today.In post 365, Lil Uzi Vert wrote:
Mainly because I am trying to work with you and I don't like sharing reads.In post 360, The DEO wrote:
If you solve the game better without the mechanics talk, why were you engaging me more on the mechanics talk and why was it harder to discuss reads with you?In post 357, Lil Uzi Vert wrote:
It's not just that game.In post 346, The DEO wrote:
And the Pick Your Power game? Hmm.In post 338, Lil Uzi Vert wrote:The problem Drix is that we've seen MB and Titus play tend to backfire on town.
This game shouldn't be focused on measuring our past achievements or perceived lack their of. My town play has improved from where it was. The point is to figure out who is town and get the best out of them. So, if you think I'm town, you should help me avoid my pitfalls. If you think I'm scum, the goal should be the opposite.
I'm town and I work better with less noise. All of the mechanics talk is just that and don't help anyone figure out anyone else's alignment. I'm going to have trouble figuring out the both of you if we continue which is why I want you to just vote None.- Lil Uzi Vert
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